In 2007, Takao Kato, the creator of the business SCRAP, invented the first escape room in Japan. The game, titled “Real Escape Room,” was influenced by mystery books and point-and-click computer games. A small apartment in Kyoto was transformed into the first Real Escape Room, which generated a lot of curiosity from the general public. In order to leave a confined chamber within a given amount of time, players would need to solve riddles and other hints, according to Kato’s concept for a live-action game.
The Real Escape Room’s popularity in Japan inspired the development of further escape rooms, and the idea swiftly expanded to other nations. A firm named Puzzle Break opened the first escape room in the country in San Francisco in 2012. Since then, escape rooms have gained popularity as a kind of entertainment, with numerous businesses providing various themes and degrees of difficulty.
However, a lot of people have questioned whether the concept of escape rooms was inspired by the Saw horror film series. Even though the two have some parallels, Saw is not the inspiration for escape rooms. The idea of completing puzzles to get out of a locked room has existed for a long time, predating the debut of the first Saw movie in 2004.
Beyond physical places, escape rooms have advanced. Online escape rooms have gained popularity as technology has advanced. With the help of online platforms and video conferencing, these games may be played remotely with friends or complete strangers to replicate the atmosphere of an actual escape room.
Box-like escape rooms have also gained popularity. Players must solve riddles and find hints in these physical, at-home games to escape a locked box. These games are made to be enjoyed by one person or a few of pals.
Last but not least, amid the COVID-19 pandemic, escape rooms in PowerPoint have become a new craze. Since many individuals work from home, some have taken to making their own escape rooms using PowerPoint as a form of entertainment. These games can be played online with friends or family, and the game designer will lead the players through the various hints and puzzles.
Finally, “Real Escape Room,” the original escape room, was developed in Japan in 2007. Since then, escape rooms have gained popularity across the globe as a kind of entertainment, with several varieties including online escape rooms, escape rooms in a box, and escape rooms using PowerPoint. Although not inspired by Saw, the horror film series has contributed to the rise in popularity of the idea of using riddles to unlock a locked chamber.
An escape room’s theme and plot would need to be developed before construction could begin. Next, create riddles and difficulties that complement the narrative’s concept. Additionally, you would need to plan the room’s layout and choose the appropriate objects and decorations. Before letting the public into the room, it’s crucial to thoroughly test it to make sure that all of the puzzles are not just solvable but also tough and that there are no safety issues. The experience’s flow should also be taken into account, and any necessary alterations should be made to ensure that participants have a seamless and enjoyable time.
Google Forms can be used to make an escape room-style game, although it might not offer the same level of immersion as a real escape room. However, you can make a Google Form quiz that participants must complete in order to advance to the next level. To improve the experience, you can also include photographs, videos, and other multimedia components. Additionally, you may send participants to various areas of the form based on their responses using the “Go to section based on answer” function, creating a branching route that resembles the many rooms of an escape room.