Gary Gygax developed Beholders for the initial release of Dungeons & Dragons in 1975. They originate from the Far Realm, a dimension outside the known cosmos. Beholders are the outcome of an experiment carried out by the creators, a strong and ancient race that tried to produce the ideal being. But when the experiment failed, the beholders turned on their creators and wiped them all before seizing control of their land.
Beholders have 10 eye stalks, each of which may fire a unique energy beam. These beams have the power to injure their targets physically, alter their state, or control their thoughts. Additionally, beholders have a central eye that has the power to petrify or cause disintegration. Beholders are deadly foes due to their ability to fly and resistance to various sorts of attack.
The Far Realm is also the home of mind flayers, another well-known character in the Dungeons & Dragons universe. They are renowned for their telepathic abilities and capacity to eat their victims’ brains. Mind flayers have names, just as beholders, but they hardly ever use them. Instead, they address one another by their social standing, using terms like older brain or ulitharid.
In conclusion, names for beholders are possible but uncommon. The ancient species known as the creators produced these creatures, which originate from the Far Realm. Beholders are immune to many sorts of attack and have numerous eyes that may fire lethal rays. Even though mind flayers, another well-known species from the Far Realm, have names, they prefer to address one another by their place in the social hierarchy.
Yes, a beholder can be rendered blind through the use of magic or through physical harm to their eyes. Blinding one or two of a beholder’s eyes, however, does not necessarily leave them fully defenseless because beholders have several eyes.
Xanathar is a beholder, yes.